[Archers] Pennsic 42 Champions Team

jaynardone at comcast.net jaynardone at comcast.net
Mon May 6 10:21:39 PDT 2013



Good morning everyone, after talking with my counter-parts in the East and Mid it looks like we will have the same amount of slots per side again this year for the Champions shoot (40). With that said I would encourage all of you no matter what ranking you are to apply and come to the practices for the team.  The practices this year will be Saturday 27 July after the St. Sebastians shoot and Sunday 28 July. You will need to be at both of them to be considered for the team. 



I just want to point out a few things for those that have never been through this before. F inal decisions will most likely be made in the closing hours of practice. Please dont take them personally, the teams need to be populated with those that can deliver the best results for war points. Lord Ghijskijn Van den Vaerst  will be helping me this year run the shoot so he will be conducting the practice sessions. Anyone who wishes to be part of the team please send me your name and I will add it to the list and pass the list to Lord Ghijskijn to work from. 



Below is the description I received about the shoot. 



In Service, 



Janyn 







P42 Champion Shoot - Descriptor Sheet 

All Champions should bring at least 12 arrows. In case of lost arrows, or broken arrows, it is suggested that you bring more than 12 arrows. 
There will be three sections. Shoot is in two stages. 
... First stage: 
1. Walk about. A series of 10 stations to be shot will be established among the whole range at Pennsic. 
Second Stage: (after break) In two parts: Friend/Foe; Castle walk-up 
2. Friend/Foe. Based on Brave. Hit the wisps. Timed shoot of 30 sec. 
3. Castle Walkup 

1.`Walk about: 10 stations 
- Apple Shoot. Declining points shot. 6 arrows 
- A rat shoot to protect the food... 5 points each. Hit all is bonus points of 10. 
- There is a bear/deer friend/foe shoot with target and 3D bear - 5pts. 3 arrows each 
- Candelabra shoot - pool noodles, cut down to height – 5pts 
- Animal shoot: Lots of 3D targets (unknown size & amount of). Points per animal. If team hits all animals, they get extra 10 points. 5,10 and 15 points. Timed shoot. 
- Pie shoot. Shoot a pie off of the window ledge. (Pie tin is filled with spray foam) –declining points shoot. 6 arrows 
- Fish shoot - 3 foot fish on string, pulled across opening. Timed. 30 sec. 
- Poacher Shoot: Wand shoot. Shoot bow out of poacher’s hand. 3 arrows 
- Friend/Foe: 4 sheep with the word ‘FOX’ around them. Shoot the O in the word Fox. 
Hit the sheep, you’re done shooting. 5 points. 6 arrows 
- Rabbit Shoot: 4 rabbits/ 2shots 

2. Friend/Foe shoot: from Brave. Merida's hair is surrounding whisps (blue circles). These are small 2-5 inches, worth 5 points. 
There will be a wisp in front of target by about 1 foot or so, to start off. Must hit that first. 
There will be the witch to hit as foe - about @6-8", worth 2 points each. Hit Merida's hair, you loose a point 

3. Clout: Various stations into the Castle - 1 point in Castle; 5 points hitting man inside. Standing, sitting, kneeling, and maybe laying down. 

**All shoots may be liable to some changes of item or points. Distances to be decided at set-up. 
***Archery Marshals will have 1/2hr. to shoot after First stage.
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