[MR] Advice to newcomers. Achbar's point of view
Richard Mowbray
syrrichard at yahoo.com
Thu Apr 30 08:15:50 PDT 2009
Is it not a natural rule that where one person's fun ends, another's begins? And is it not true that for a person to be an assassin, they must assasinate someone? And therefore, their playmate (the victim) gets their fun ended by the assassin...
I believe back in those "good ol' daize" we ended up with events where everything was poisoned and everyone got stabbed or garotted or tagged. Alot of people got very pissed and quit.
I think assassins belong in the orchard with the pirates. Hanging from the trees.
Syr Richard
--- On Wed, 4/29/09, Achbar Ibn Ali <achbar at earthlink.net> wrote:
> From: Achbar Ibn Ali <achbar at earthlink.net>
> Subject: [MR] Advice to newcomers. Achbar's point of view
> To: "Jamie Griffin" <jamieg818 at yahoo.com>
> Cc: Atlantia at seahorse.atlantia.sca.org
> Date: Wednesday, April 29, 2009, 8:18 AM
> On Wed, 29 Apr 2009 04:10:18 -0700 (PDT), you wrote:
>
> >Greetings M'lord McKenna,
> >May I inject a word of caution into your impassioned
> speech. Just as you did not wish your former wife to
> judge the SCA as a whole on the actions of a couple
> of individuals, please do not make the mistake of judging
> all "assains" by that example. Your distaste
> and the reason behind it have been noted. Equally,
> though, over the years there have been many who enjoyed the
> game of assain. After all, this dream we share is a
> game. As for historical accuracy... assainations are a
> well documented portion of the history of just about every
> society.
> > Lie du Bosc
>
> My question is this, how would you incorporate an
> assassin into the
> SCA and not leave the person bored? When I think of
> Assassins, I am
> more comfortable with this as a class in a Role Playing
> game,e of some
> sort. There are many LARPs that would be happy to have
> as many
> Assassins as they can get. http://www.nerolarp.com/ is
> a fine
> organization and I encourage people with a hunger for
> fantasy to join
> and make this an enjoyable past time.
> The bigger picture I see is assisting new people in the
> SCA and
> getting them used to what we are already doing in this
> wonderful
> hobby. There are many enjoyable things to keep a person
> busy in the
> SCA. No doubt Atlantia has changed allot since I have
> joined the SCA
> and as such activities come and go. Sad to say, the SCA is
> not all
> things to all people. We do the best we can and hope for
> the best.
> My first thought is to get any new person to an event
> and let them
> know what we are doing and not discourage them by any
> means. If the
> so called assassin wants to enjoy the SCA, history offers
> many models,
> I don't believe I can count them all. My sick mind
> goes into many
> different directions as to how I would make assassination a
> fun
> activity in the SCA and not make it pain for others.
> So, let us keep this person busy with current SCA
> activities. There
> is no doubt in my mind that something will grab this new
> person's
> attention and make the SCA fun. Failing that, I have
> friends in NERO,
> SOLARZ and Avalon, we will find the right game for this
> person if the
> SCA fails.
>
>
> Achbar
>
> ========================================================================
> The Merry Rose Tavern at Cheapside
> List Info: http://merryrose.atlantia.sca.org/
> Submissions: Atlantia at seahorse.atlantia.sca.org
> Subscriptions:
> http://seahorse.atlantia.sca.org/listinfo.cgi/atlantia-atlantia.sca.org
More information about the Atlantia
mailing list