[MR] Rapier fighting at Kingdom Crusades
Trephina la Broderesse
trephina at gmail.com
Mon Sep 12 11:35:37 PDT 2005
Greetings!
This was posted on the rapier list and I wanted to be sure all rapiers know
about the plans for Kingdom Crusades.
YIS,
Tréphina la Broderesse
----------------------------------------------------------------------------------------------------
Date: Sat, 10 Sep 2005 10:27:16 -0700 (PDT)
From: Dante di Pietro <dante_di_pietro at yahoo.com>
Subject: Fwd:Kingdome Crusades
This announcement went out over the East Kingdom list, and since I haven't
found it anywhere
else... here you go.
--- ek_fencing-request at aramis.avigne.org wrote:
> Fencers!
>
> Kingdom Crusades is just around the corner! For those who did not get
> their fill of tournament and melee at Pennsic, you'll get another
> chance, October 7-9 in Darlington, MD (full announcement here:
> http://www.eastkingdom.org/event-detail.html?eid=1040).
>
> There's a full day of fencing planned. This year, rapier has been
> granted four war points, which will be decided by the following events,
> each to take place on Saturday, October 8:
>
> 10:00 AM: The Populace Tourney (1pt)
> This is a timed tournament, open to all fencers. Fencers registering
> for the tournament declare for the East or Atlantia. Once registered,
> fencers are free to find an opponent from the opposite side to
> challenge. A pair may only fight once (i.e. you can't challenge the
> same person twice). Results from challenges are reported to the MoL and
> recorded. When time runs out, the side that has won the most bouts
> takes the point.
> Blade Choice: Epee default. Fencers are free to negotiate with
> their opponents for the use of light or heavy rapier. In the event that
> fencers cannot agree, light rapier is used.
>
> NOON: The Champions Tournament (1pt)
> This will be a 10-person heroic champions tournament (the same format as
> the Pennsic Rapier Champions Tourney). This year, Champions will be
> limited to those who have NOT (yet) received their Kingdom's highest
> award for fencing. In other words, the OGRs and White Scarves get to
> sit this one out. Champions to be matched randomly, or at Their
> Majesties' discretion.
> Blade Choice: Schlager default. Fencers are free to negotiate
> with their opponents for the use of light or heavy rapier. In the event
> that fencers cannot agree, heavy rapier is used.
>
>
> 1 PM: Capture the Flag Melee (1pt)
> The first melee of the day, to start immediately after the Champions
> Tourney. The field is set up with small "houses" on each end, as home
> base for each team. A flag is placed in each house. The object of the
> battle is to retain your flag, while capturing the opposing flag and
> returning it to your base. The melee ends when a team is eliminated, or
> both flags are in a single base.
> Conventions: Melee is fought three times, with the point going
> to the winner of two battles. Conventions change in each instance.
> First battle is played with no resurrections, no DFB, no RBGs. The
> second battle adds guns, DFB and gives each fencer 2 resurrections. The
> third battle will be a wild card, to be determined at the discretion of
> the marshals.
> Blade Choice: Foil/epee only.
>
>
> 3 PM: Melee -- "Island Hopping" (1pt)
> A light-hearted melee to end the day. The field is set up with 3
> "islands" arrayed in an east-west line across the field, each with one
> flag. Teams begin on "home base" islands placed to the north and south
> of the flag islands. The islands will be connected by narrow bridges,
> but fencers also have access to "ships" by which they may transport
> themselves around the field outside the islands and bridges. Victory
> condition is control of two of the three flags at the end of the battle,
> and/or at multiple randomly-chosen times during the course of the melee.
> The battle will end at a RANDOM time unknown to the fencers, between
> 30 and 45 minutes from the start.
> Conventions: Anything goes, and very well might, so be ready to
> have fun. Unlimited resurrections, with fencers reentering at their
> "home base" island.
> Blade choice: Heavy rapier only.
>
> AN IMPORTANT NOTE REGARDING MELEES: This year, Their Highnesses have
> agreed that the armies shall be of approximately even numbers before
> melees are conducted. So for anyone who may have attended KC in the
> past and who was frustrated by being vastly outnumbered, this year
> should be different, and alot more fun. Also, certain limits will also
> be placed on the use of RBGs. All rapier activities will be conducted
> under the Society Rules, as modified by a brief set of conventions,
> which will be published subsequently.
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